![]() Once the free-to-play mechanics start creeping in, though, things get frustrating.įree-to-play is not inherently a bad thing. Moving across the map, rushing to solve time-sensitive puzzles to catch rare Pokémon, and doing the Professor’s daily challenges are all great fun. Seeing which Pokémon you’ve unlocked is exciting, and the game rewards you for paying attention to each puzzle’s goals and taking the appropriate pocket monster with you. In some ways, this feels like a Picross RPG, which is a fantastic proposition. Plus, creating recognizable Pokémon is more fun than Picross’ typical obsession with pictures of household objects. ![]() This is a more interesting reward than a simple high score, so solving these logic puzzles is incredibly satisfying. The Pokémon, in turn, can be taken with you for the next puzzle and offer hints, stop the clock, or identify where some of the blocks are for you. ![]() The twist is the pictures you uncover are all Pokémon, and completing a puzzle adds that Pokémon to your roster. The mechanics are difficult to explain, but the in-game tutorial makes it easy to understand for newcomers. In Picross you create pictures on a grid by looking at the surrounding numbers and identifying positions where, logically, a box would be placed. ![]() However, the free-to-play mechanics bring the game down, making it difficult to recommend universally. Merging Pokémon into the formula is an inspired move, and provides fun for new and returning players alike. In many ways, it’s a more rewarding twist on the better-known Sudoku. The Picross series may not be as well known as Nintendo’s other franchises, but the puzzle game has been around since the Game Boy. ![]()
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